Hypseus Singe: A program to play laserdisc arcade games

3 months ago 6

Hypseus Singe

Hypseus is a fork of Matt Ownby's Daphne.

A program to play laserdisc arcade games on a PC, Mac or Raspberry Pi.

This version includes Singe support for Fan Made and American Laser Games.

Features:

  • SDL2 support
  • Updated MPEG2 decoder
  • Daphne VLDP 32bit upgrade
  • Integrated (active) bezel support
  • Daphne and Singe 4k 4Gb+ M2V support
  • Singe EmulationStation LUA path integration
  • Singe full 32bit overlay support (details below)
  • Singe Joystick, Lightgun EV_ABS [mouse] support
  • Sinden support in LUA games
  • For Singe LUA games list see here.
  • Daphne alternate overlay choices
  • Multiple GameController (hotplug) support: config
  • Advanced configuration and multi-joystick support: config
  • 'lair/ace' hardware and software original scoreboards.
  • 64bit Windows and MacOS X Ports
  • Coded exclusively in vim using a Sun Microsystems Type 5c keyboard.

Windows files and documentation can be found here

Minimum software requirements: gcc, cmake, autotools, zlib, SDL2, libtool, libzip, vorbis and ogg.

Use homebrew to install the following packages:

brew install cmake brew install autoconf brew install automake brew install pkg-config brew install sdl2 brew install sdl2_ttf brew install sdl2_image brew install sdl2_mixer brew install libtool brew install libvorbis brew install libogg brew install libzip

Newer series Macs may need to use the brew libmpeg2 package:

Then clone the libmpeg2 branch:

git clone --single-branch --branch libmpeg2 https://github.com/DirtBagXon/hypseus-singe.git

For Raspberry Pi clone the RetroPie branch via:

git clone --single-branch --branch RetroPie https://github.com/DirtBagXon/hypseus-singe.git

Further RetroPie and Raspberry Pi information can be found here

Build:

mkdir build cd build cmake ../src make

Ensure you have data in the following daphne HOME folders:

pics, fonts, ram, roms, midi, sound, singe, (vldp and vldp_dl)

Run hypseus with daphne arguments on the command line:

hypseus lair vldp -framefile vldp_dl/lair/lair.txt -scorebezel hypseus singe vldp -framefile singe/timegal/timegal.txt -script singe/timegal/timegal.singe

In Windows you are able to create .bat files with arguments for specific games.

Example .bat files are provided within the Windows zip file.

Retro gaming systems will require adoption within the relevant emulation scripts.

The singe -retropath argument can ease integration into EmulationStation style systems.

bash scripts are provided for systems that support this shell.

Build Hypseus home and install bash scripts:

mkdir -p ~/.daphne/roms ~/.daphne/ram ~/.daphne/vldp mkdir -p ~/.daphne/vldp_dl ~/.daphne/singe cp -R pics sound fonts midi ~/.daphne sudo cp build/hypseus /usr/local/bin/hypseus.bin sudo cp scripts/run.sh /usr/local/bin/hypseus sudo cp scripts/singe.sh /usr/local/bin/singe hypseus singe

Configuration of button keycodes and joysticks should be made within hypinput.ini

By default SDL2 Keycodes and the Joystick API configuration options will be used.

Use the hypjsch utilities to help with advanced scancode configurations.

Refer to keylist.txt for SDL2 keycode values.

SDL GameController API configuration can now be enabled for supported controllers.

Enable SDL_GameController using -gamepad. Example config: hypinput_gamepad.ini

Update the Controllers db by placing gamecontrollerdb.txt in the Hypseus home folder.

Game Configuration arguments

Refer to CmdLine.md for the full argument list.

(Click images for YouTube playlist)

Hypseus

singe

Altering Hypseus or Singe ROM locations in bash scripts

Edit run.sh and singe.sh, to reflect the location of your ROM folders:

Note: The default Hypseus home directory, created when run without -homedir:

Bezel arguments are documented in: Bezels.md

Example arguments: -usbscoreboard COM 4 19200

Full details of the USB scoreboard here.

Enable the software external scoreboard panel in lair/ace: -scorepanel.
Use KEY_TILT to switch displays when using multiple screens.

A bezel based alternate is also available via: -scorebezel

The scorepanel, or bezel, can be positioned using -scorepanel_position x y - Window Managers may influence placement of the panel, scorebezel is not under their influence. The -scorebezel_alpha argument is a transparency option for the bezel based scoreboard.

For Singe, provide the following arguments to hypseus:

hypseus singe vldp -framefile ~/.daphne/singe/timegal/timegal.txt -script ~/.daphne/singe/timegal/timegal.singe -homedir ~/.daphne/ -datadir ~/.daphne/

Check for Singe anomalies and replacement files here.

Hypseus Singe has support for Singe 2 games, including full 32bit overlays.

For current details see: Hypseus Singe Data

Singe supports Sinden and DolphinBar based lightguns with the -manymouse argument.

This argument enables absolute (EV_ABS) mouse input event codes.

Note: -sinden automatically enables -manymouse

Singe joystick [mouse] support

Singe now automatically interprets joystick axis change as mouse movement (Gun Games).

Adjust sensitivity via -js_range <1-20> in Singe arguments, or disable with -nojoymouse

Configure joystick controls in hypinput.ini or via GameController

This software intended for educational purposes only.
Please submit issues or pull requests directly to the project.

DO NOT submit issues or request support from the official Daphne forums!

Open development by the original author, Matt Ownby, ceased years ago.

Singe was created by Scott Duensing as a plugin to Daphne to allow the playing of American Laser Games.

This repository was created to expand the Hypseus project started by Jeffrey Clark. Many overlays were unimplemented in the original repository. Singe had also been removed.

The name of this application was changed to Hypseus (sibling to Daphne) so the original authors of Daphne would not be burdened with requests for support.

A massive thanks goes out to Matt Ownby, Scott Duensing, Jeffrey Clark, Manuel Alfayate, David Griffith and the many other developers who made their work available for me to build upon. Without them this project would not be possible.

Hypseus Singe, Being Retro Orientated This Humble Emulator Regenerates
Copyright (C) 2021-2025 DirtBagXon

Hypseus, Multiple Arcade Laserdisc Emulator
Copyright (C) 2016 Jeffrey Clark

Daphne, the First Ever Multiple Arcade Laserdisc Emulator
Copyright (C) 1999-2013 Matt Ownby

GNU General Public License version 3

This program is free software: you can redistribute it and/or modify it under the terms of the [GNU General Public License] as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the [GNU General Public License] for more details.

The "Hypseus Singe" mark is used to uniquely identify this project as an Arcade Laserdisc Emulator. Any direct or indirect commercial use of the mark "Hypseus" is strictly prohibited without express permission.

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