an intuitive physics sandbox built on matter.js that allows you to experiment with realistic object interactions, create shapes, watch them collide, and explore dynamic effects—all in real time.
- real-time physics simulation with matter.js
- four unique colision effects:
- bounce: enhanced elastic colisions with visual feedback
- explode: particle-based explosions, scaled to impact force
- stick: attractive forces between colliding objects
- gravity shift: dynamic gravity changes upon collision
- interactive shape creation:
- easily add cirlces, squares, and polygons
- click anywhere on the canvas to generate random shapes
- advanced particle systems:
- custom explosion particles with diverse behaviors
- motion trails for fast-moving objects
- entry and collision animations
- optimized rendering for hidpi/retina displays
built on matter.js with enhanced colision and response settings.
utilizes:
- matter.js native renderer for physics bodies
- custom canvas api for particle effects
- css animations for ui elements
optimized with: - adaptive pixel ratio detection for retina displays
- batch rendering for particle systems
- selective updates based on visibility
- efficient memory pooling to maintain 60 fps
- optimized particle behaviors for smooth performance
combines:
- matter.js events module for physics interactions
- dom events for user engagement
- intersectionobserver api for scroll-based triggers
- object pooling minimizes gc pauses
- selective rendering boosts performance
- sleep optimization for static bodies
- fixed timestep ensures consistent physics
- viewport-based pause/resume saves cpu when not visible
- webgl renderer for enhanced graphics
- physics constraint tool for joints/connections
- touch optimization for mobile devices
- physics presets for educational demos
- export/import system for sharing creations
created by @magical-paperclip 📎🪄