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> Welcome to Universal Paperclips|
Universe: 0 / Sim Level: 0
Manufacturing
Next Upgrade at: 0 Factories
Clips per Second: 0
Unused Clips: 0
Wire: 0 inches
Wire Production
Next Upgrade at: 0 Drones
Available Matter: 0 g
(0 g per sec)
Acquired Matter: 0 g
(0 g per sec)
Wire: 0 inches
(0 inches per sec)
Harvester Drones: 0
Wire Drones: 0
Space Exploration
0% of universe explored
Launched: 0
Descendents: 0
Lost to hazards: (0)
Lost to value drift: (0)
Lost in combat: (0)
Total: 0
Drifters Killed: 0
Drifters: 0
Business
Available Funds: $ 0
Avg. Rev. per sec: $ 0
Avg. Clips Sold per sec: 0
Unsold Inventory: 0
Price per Clip: $ .25
Public Demand: 10%
Level: 1
Cost: $ 100.00
Manufacturing
Clips per Second: 0
ON
1000 inches
Cost: $ 20
Computational Resources
Trust: 2
+1 Trust at: 1000 clips
Swarm Gifts: 0
1
1
Operations: 0 / 1,000
Creativity: 0
Swarm Computing
Drones: 0
Status: x
Next gift in 17 seconds
Cost: 0 MWs
Cost: 0 MWs
Cost: 0 creat
Cost: 0 MWs
Cost: 5,000 yomi
Investments
Cash: $0
Stocks: $0
Total: $0
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Strategic Modeling
Pick strategy, run tournament, gain yomi
 
 
 
| Move A | 0,0 | 0,0 |
| Move B | 0,0 | 0,0 |
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Yomi: 0
Combat
Drifter Attack 1
Scale = 1:1
Honor: 0
Power
Factory/Drone Performance: 0%
Consumption: 0 MWs
Factories: 0 MWs
Drones: 0 MWs
Production: 0 MWs
Cost: 0 clips
Storage: 0 / 0 MW-seconds
Cost: 0 clips
Von Neumann Probe Design
Trust:
0 / 0
(0 Max)
Modifies rate of exploration Speed: 0
Rate at which probes gain access to new matter Exploration:
Rate at which probes generate more probes (each new probe costs 100 quadrillion clips) Self-Replication: 0
Reduces damage from dust, junk, radiation, and general entropic decay Hazard Remediation: 0
Rate at which probes build factories (each new factory costs 100 million clips) Factory Production: 0
Rate at which probes spawn Harvester Drones (each new drone costs 2 million clips) Harvester Drone Production: 0
Rate at which probes spawn Wire Drones (each new drone costs 2 million clips) Wire Drone Production: 0
Determines offensive and defensive effectiveness in battle Combat: 0
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