Show HN: Shields.rs – a Rust badge engine 10x faster than Node.js

4 months ago 10

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A high-performance badge rendering engine written in Rust, supporting SVG output and font parsing. This project is designed for developers and services that require fast, customizable, and reliable badge generation.

🟢 Bitwise-Identical SVG Output

Not only do we pursue pixel-level similarity, but we also guarantee that the generated SVG string is bitwise-identical to the output returned by shields.io for the same parameters. This ensures absolute compatibility and consistency for all use cases.

⚡️ Fast & Efficient

Over 10x faster than the Node.js badge-maker library, this Rust implementation is optimized for speed and efficiency. It can generate badges in microseconds, making it suitable for high-performance applications and services.

🎨 Supported All Styles & Logos

We support all major badge styles: flat, flat-square, plastic, social and for-the-badge. Each style can be customized with various properties such as label, message, color, logo, and more. You can easily use Simple Icons slugs to set logos for your badges, and we also support custom logos with SVG strings.

Benchmark: Rust vs Node.js badge-maker

Library Language Time per badge Unit
shields Rust 4.4796 µs
badge-maker Node.js 49.5232 µs

The library provides a chainable API for customizing badges. You can set the label, message, color, and other properties using method chaining:

use shields::builder::Badge; fn main() { // Simple flat badge let badge = Badge::flat().label("test").message("passing").build(); println!("{}", badge); // Flat badge with custom colors let badge = Badge::plastic() .label("version") .message("1.0.0") .label_color("#555") .message_color("#4c1") .build(); println!("{}", badge); // Plastic badge with logo let badge = Badge::social() .label("github") .message("stars") .logo("github") .link("https://github.com/user/repo") .extra_link("https://github.com/user/repo/stargazers") .build(); println!("{}", badge); }

This project is licensed under the MIT License. See the LICENSE file for details.

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