|
|
|
|
 |
 |
|
With the innovative design and power of the PC-FX, the face of videogaming has changed. Sporting a 32-BIT V810 processor, millions of colors, and one of the highest quality FMV in any home video game system, the PC-FX is definitely the system to get your hands on for some great gaming excitement.
It all started with the joint collaboration of NEC Home Electronics and Hudson Soft of Japan that spawned the PC-FX on December 23, 1994...
|
|
|
The PC-FX is one of the most unique video game systems ever made. Instead of the usual flat & square designs associated with most game systems, NEC decided to use a different approach when designing the PC-FX. One main factor was making the system expandable. Taking a card from the PC market, it was decided to create a tower shaped video game system that offered 3 expansion ports for upgrades and peripherals.
The front expansion slot was to be used for the FX-BMP, a memory expansion module that allowed you to save games to it, rather than the FX internal memory.
The rear and bottom expansion ports were available for connections to the PC-9800 series of computers made by NEC. One of those connections were used for a PC-FX-to-SCSI adapter which allowed the FX to be used as a SCSI CD-ROM drive. To the rear of the unit, you can also find direct A/V, S-VHS connections and the power cord. Voltage and other power information can be found to the top of the rear panel.
In addition to playing PC-FX games, the unit could also play audio CDs (with an expansive CD menu control screen), CD+Gs, and Kodak CDs for viewing your home photos.
|
 |
 |
 |
 |
|
 The PC-FX main menu
|
|
|
|
 |
- CPU
32Bit NEC V810 RISC Microprocessor Clock Frequency: 21.5MHz MIPS: 15.5
- MEMORY
Main RAM: 2MB VRAM: 1.25MB CD-ROM Data Cache Memory: 256KB Back-up RAM: 32KB ROM: 1MB
- VIDEO
Television Output Type: NTSC Video Output: 1.0Vp-p 75 ohm
- S-Video Output
Bright-Signal: 1.0Vp-p 75 ohm Color-Signal: 0.286Vp-p 75 ohm
- GRAPHICS
Maximum On-screen colors: 16,777,000 Resolution: 640x480 Maximum Parallax: 9 layers Effects: Rotation, magnification, reduction, cellophane, fade, priority Image Compression: JPEG w/Run Length compression, full-screen/true color decompression at 30fps, Kodak Photo CD compatible.
- SOUND
16-Bit Stereo w/2 ADPCM channels and 6 sample channels at 44.1kHz. Sound Output: 1.0 Vrms (0db) Sound Frequency: 20Hz~20kHz
- CD-ROM DRIVE
Standard 2x CD-ROM drive compatible with 12mm/8cm CD
- INPUTS/EXPANSION
2 PAD Terminals EXT1 (for Back-up memory) EXT2 (for extra functions) EXT3 (for main memory expansion)
- DIMENSIONS:
132mm (width) x 267mm (depth) x 244mm (height)
- FORMATS:
FX-CD, CD-DA, CD+G, CD+EG, Photo CD
- POWER CONSUMPTION: 16W / AC 100V
- WEIGHT: Approximately 2.9kg
|
|
|
 |
NEC PC-FX Controller FX-PAD - 2,980Y - 12.23.94 On Sale
The PC-FX controller sports an 8-way directionsl pad, ?Select? and ?Run? buttons, six action buttons, as well as two unquite ?mode? switches that changes button mappings for some games.
|
|
|
|
 |
 |
|
NEC PC-FX FX-BMP FX-BMP - 4,980Y - 11.10.95 On Sale
The FX-BMP is the memory expansion module for the PC-FX. The PC-FX had only 32KB of backup RAM and because of all of the RPG/sim games released for the system, the FX-BMP extra memory was a must.
|
|
|
|
 |
NEC PC-FX Mouse FX-MOU - 3,000Y - 11.24.95 On Sale
The PC-FX Mouse came in handy for games that had more of a point-and-click interface, such as the Anime Freak series, and various RPG/sim games. Games that support the mouse are labled with the mouse icon.
|
|
|
|
 |
NEC PC-FX SCSI Adapter FX-SCSI - 12,800Y - 03.17.05 On Sale
The PC-FX SCSI adapter allowed owners of the NEC PC-9800 series computer to use the PC-FX as a external SCSI CD-ROM drive.
|
|
|
|
 |
NEC PC-FXGA/98IF PC-FXGA for PC-9800 - 46,000Y - 12.08.05 PC-FXGA for DOS/V - 46,000Y - 06.28.96 PC-FX98IF for PC-9800 - 36,800Y - 03.17.95
The PC-FXGA was NEC?s answer to the consumer PC-FX SDK. It allowed for practiclly anyone who knew how to write FX code able to make homebrew games.
There were groups in Japan who were dedicated to making homebrew FX projects and demos, but because of the lanaguage barrier, FX development never really expanded to US/EURO PC-FX owners.
|
|
 |
PC-FX World (v14) was created & developed by Aaron Nanto. All logos & graphics are the property of their respective owners. Please leave any comments or questions to [email protected]. This page is best viewed with Internet Explorer at a resolution of 800x600+ at 16-Bit color. All MP3 files found on this site are copyright by their respective owners and creators, and were originally encoded into MP3 format by PCEngine-FX.com unless otherwise noted. All ads and art photos were also originally scanned by PCEngine-FX.com unless otherwise noted.
|
|