WebSockets vs. HTTP: Stop Choosing the Wrong Protocol

1 month ago 1

Shivang sharma

“The most expensive architecture mistake is using WebSockets when HTTP would suffice — you’ll pay the complexity tax for years.” — Senior Engineering Reality

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The common mistake

Many engineers see a big write number and immediately reach for WebSockets, assuming high throughput demands a persistent socket. This belief leads to over-engineered, hard-to-scale systems even though some of the busiest services on earth — Google Search, Facebook feeds, and Amazon checkouts — run just fine on plain HTTP.

When WebSockets shine

Use WebSockets only when both ends must push data without solicitation:

  • Chat messages travel to and from every participant in milliseconds
  • Multiplayer games broadcast moves and receive opponents’ moves in real-time
  • Trading dashboards stream tick data while accepting instant orders
  • Collaborative editors sync every keystroke across browsers
  • Video meetings send and receive audio-video streams concurrently

Persistent, bidirectional flow is the unique value WebSockets add; everything else they do, HTTP can already handle.

When HTTP is enough

Pick HTTP whenever communication is mostly one-way, from client to server:

  • Driver apps upload GPS points; the server need not answer back
  • IoT sensors report metrics to a data lake; no push is required
  • Micro-services push logs to a collector through simple POSTs
  • Users attach files or images with a single multipart request
  • Normal REST APIs fit the classic request-response mold perfectly

Connection reuse (keep-alive) and HTTP/2 multiplexing already remove most handshake overhead, so throughput is rarely a blocker.

The hidden costs of WebSockets

A fleet of 500k active sockets sounds innocent until reality hits:

  • Every open socket consumes 8–16 KB of memory, eating gigabytes fast
  • Load balancers need sticky routing or a shared pub/sub layer, adding complexity
  • Server failure cuts thousands of sockets at once, causing a reconnection storm
  • Mobile devices waste battery on heartbeat pings and reconnect loops

If the server never pushes data, these penalties buy nothing of value.

Modern HTTP super-powers

Today’s HTTP is not the chatty protocol of 1999:

  • Persistent connections eliminate extra TCP and TLS handshakes
  • HTTP/2 multiplexes many requests inside one socket, slashing latency
  • Header compression trims request size for bandwidth savings
  • Smart clients batch small payloads to cut request frequency further

With these features, HTTP sustains thousands of writes per second without breaking a sweat.

System Design Interview Questions: Testing Your Understanding

Here are 10 real system design interview questions where WebSocket vs HTTP decisions are critical:

1. Design a Real-Time Chat Application (WhatsApp/Slack)

The Question: “Design a messaging system supporting 100M daily users with group chats, file sharing, and <100ms message delivery.”

Key Decision Point: WebSocket for bidirectional messaging (users send AND receive messages), HTTP for file uploads and initial authentication.

2. Design Uber’s Driver Location Tracking

The Question: “Build a system where 500K active drivers send GPS updates every 5 seconds to match with nearby riders.”

Key Decision Point: HTTP for unidirectional location updates (drivers only send, don’t receive tracking data), WebSocket would be overkill and create scaling nightmares.

3. Design a Stock Trading Platform (Robinhood/Bloomberg)

The Question: “Create a trading system supporting real-time price feeds, order placement, and portfolio updates for millions of users.”

Key Decision Point: WebSocket for real-time market data streams (server pushes price updates), HTTP for order placement and account queries.

4. Design Google Docs Collaborative Editing

The Question: “Build a document editor where 100 users can simultaneously edit the same document with real-time synchronization.”

Key Decision Point: WebSocket for operational transformation (bidirectional edit synchronization), HTTP for document save/load operations.

5. Design a Notification Service (Push vs Poll)

The Question: “Create a notification system delivering millions of alerts daily across mobile and web platforms.”

Key Decision Point: Push notifications via WebSocket/SSE for real-time alerts, HTTP polling for less critical updates.

6. Design a Live Sports Streaming Platform

The Question: “Build a system streaming live sports to millions of viewers with ❤ second latency.”

Key Decision Point: HTTP with CDN for video delivery (unidirectional), WebSocket for live chat/comments (bidirectional social features).

7. Design Twitter’s Real-Time Feed

The Question: “Create a social media timeline showing real-time tweets, likes, and retweets for 300M users.”

Key Decision Point: HTTP for posting tweets and loading timelines, WebSocket for live feed updates and trending topics.

8. Design an Online Gaming Platform

The Question: “Build a multiplayer game supporting 10K concurrent players per match with <50ms action latency.”

Key Decision Point: WebSocket essential for bidirectional game state synchronization (players send moves AND receive opponent moves), HTTP for lobby/matchmaking.

9. Design a Live Auction System (eBay)

The Question: “Create an auction platform with real-time bidding, automatic bid updates, and instant winner notifications.”

Key Decision Point: WebSocket for bidirectional auction updates (users bid AND see other bids in real-time), HTTP for item listings and static content.

10. Design a Customer Support Chat System

The Question: “Build a support system connecting customers with agents, including typing indicators and file sharing.”

Key Decision Point: WebSocket for real-time chat messages and typing indicators (bidirectional communication), HTTP for file uploads and conversation history.

Interview Success Framework

When tackling these questions, follow this structure:

  1. Clarify Requirements: “Is real-time bidirectional communication required, or is this primarily client-to-server?”
  2. Identify Communication Patterns: “Does the server need to push data to clients without being asked?”
  3. Consider Scale Implications: “With WebSockets, we’d need sticky sessions and connection management for 500K users…”
  4. Discuss Trade-offs: “HTTP gives us stateless scaling and better mobile battery life, but WebSockets provide lower latency for real-time features”

Take-away

Choose WebSockets only for true bidirectional, real-time use cases; otherwise lean on modern HTTP for a simpler, safer, and more scalable stack. This single judgment call separates senior engineers who weigh operational trade-offs from those who simply chase throughput numbers.

Remember: The most expensive architecture mistake is using WebSockets when HTTP would suffice — you’ll pay the complexity tax for years.

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