[–]EvadesBans4 59 points60 points61 points 3 days ago (6 children)
Did you know that the only way to get a game's AppID from the Steam API is to request the entire list of every game on Steam?
You can look them up manually on SteamDB or on Steam itself, of course, but if you need an AppID programmatically, you're downloading a gigantic list and filtering it. Every time.
So wasting bandwidth (and memory, and storage) is just a thing Valve does with Steam, I guess.
[–]porcomaster 9 points10 points11 points 3 days ago (3 children)
discord is a liability nightmare.
they could for sure integrate it and work together, maybe even buying part of it to have some control.
but sincerelly, discord is amazing, but i would not want steam to have it's name attached to discord.
it's a bad discord group away of blowing the valve/steam name for good. and impacting the best thing gamers have on this day and age.
[–]Geno0wl 15 points16 points17 points 3 days ago (0 children)
Discord is just modern-day venture capitalism in action. Seriously all these companies do the exact same pattern
Create great new platform that is free or very low cost
Slowly build a userbase with a good experience running at a loss backed by venture capital.
By the combination of undercutting competition and offering a good product build the platform to the point leaving would be "painful"
Start introducing ways to "enhance" the platform with paid options.
Realize those simple things are still not making enough money to keep investors happy(they don't want some money, they want all the money) so efforts to increase revenue get more invasive
Full Enshittification starts trying to squeeze pennies from the userbase
Discord is at step 4.5 right now.
[–]Syrairc 5 points6 points7 points 3 days ago (1 child)
I just checked mine and it has used 8.8gb in the last month. The average per month seems to be 3-4gb based on historical usage. It's only on wifi though, it seemingly hasn't used any carrier data.
Seems like other users are reporting the same on pixel subs - a massive jump in June.
I just disabled it since I've never once used it.
[–]turkish112 2 points3 points4 points 3 days ago (1 child)
I use 7zip on game mods to spare other's bandwidth lol
Genuine question: Is that why I download plugins for my Rust server and they're a single file zipped in a folder? It's so annoying to deal with [when the vast majority of them just download the file cleanly without zip or extraneous folder].
To be clear, I understand you're a hobbyist and not a monolith in the Rust plugin community. What you said just piqued my interest in the why. :D
[–]aVarangian 4 points5 points6 points 3 days ago* (0 children)
I don't play nor mod Rust, but if I did I'd also 7zip any upload with as much compression as I can or is reasonable. I usually also upload it uncompressed though, at least if it's not that big.
The why is simple, it's just the most efficient for storage and bandwidth. I hate pointless wastefulness. I usually also rezip stuff like this that I want to keep a raw copy of, and I'd say that typically it takes up 20 to 40% less space (than the downloaded zip), which is a lot, plus it adds up.
edit: if you get a zip with a folder and then a file, it might either be how the file was zipped or how you unzipped it (in which case you could also get a folder within a folder ^_^)
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